
Worley Noise / Voronoi Noise Generator
Worley Noise Worley Noise1 (also known as Voronoi noise or Cellular noise) was introduced by Steven Worley2 in 1996 as a type of procedural noise function. Its appearance resembles biological cells, which is why the author originally called it “Cellular Texture.” The algorithm for generating Worley Noise works as follows: the image is divided into a grid of cells, and each cell contains a single feature point. The value of any given pixel is the minimum distance from that pixel to the feature points in the surrounding cells. ...